AI Insights · Timothy · October 2022
Top 5 Real-Time Strategy Apps in El Salvador Q3 2022
In Q3 2022, the top real-time strategy apps in El Salvador showed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.
Throughout the third quarter of 2022, the performance of the top five real-time strategy apps on a unified platform in El Salvador displayed diverse trends in downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Clash Royale from Supercell saw fluctuating weekly revenue, peaking at approximately $5.1K in the week of August 1. Weekly downloads for the game varied, reaching around 8.1K at the end of June and stabilizing to about 4.8K by the end of September. The game's weekly active users showed a slight decline from around 366.7K in late June to approximately 313.8K by the end of the quarter.
Stick War: Legacy by Max Games Studios experienced minimal revenue, with a modest peak of about $7 in the week of September 19. Downloads for the game saw a downward trend, starting at 1.5K in late June and decreasing to around 909 by the end of September. Active users for the game also declined from about 4.1K to approximately 3.1K over the quarter.
Mob Control from Voodoo had a negligible revenue with a small peak of $5 in early September. Downloads showed minor fluctuations, starting at 769 in late June and ending at 725 by the end of September. Active users for Mob Control increased overall, starting at 1.5K in late June and peaking at about 1.9K in early August before settling at around 1.7K by the end of September.
METAL SLUG ATTACK by SNK CORPORATION had very low revenue, with the highest weekly revenue being $33 in mid-July. Downloads for the game remained relatively stable, hovering around 300 to 400 throughout the quarter. Active users saw a slight increase from 346 at the end of June to around 400 by the end of September.
Army Commander from Lion Studios did not generate any revenue throughout the quarter. Weekly downloads showed some variation, starting at 287 in late June, peaking at 802 in mid-September, and then declining to 403 by the end of the quarter. The game's active users increased from approximately 3K in late June to a peak of around 4.1K in mid-September before settling at about 3.4K by the end of September.
These insights are based on data from Sensor Tower, where you can find more detailed analyses and trends.